# Monolith | Solana Mobile Hackathon (LLM Full Guide)

Canonical site: https://solanamobile.radiant.nexus/
LLMs index: https://solanamobile.radiant.nexus/llms.txt
Concise guide: https://solanamobile.radiant.nexus/llms.md
Last updated: 2026-04-19

## Scope
This file is the full-fidelity markdown export for the in-site panel content used by Monolith.
It is intended for agentic workflows that require complete context instead of short summaries.

## Panels
- [HACKATHON.EXE](https://solanamobile.radiant.nexus/llms-full.md?panel=hackathon)
- [CALENDAR.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=calendar)
- [RULES.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=rules)
- [PRIZES.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=prizes)
- [JUDGES.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=judges)
- [TOOLBOX.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox)
- [FAQ.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=faq)
- [LEGAL.exe](https://solanamobile.radiant.nexus/llms-full.md?panel=legal)

## HACKATHON.EXE

Source page: https://solanamobile.radiant.nexus/?panel=hackathon
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=hackathon

### Tagline
Monolith is a 5-week sprint to build a mobile app for the Solana dApp Store. Teams design, develop, and ship an Android application for the Seeker community in the Solana Mobile ecosystem.

### Prize Callouts
- $10,000 - 10 winners
- $5,000 - 5 honorable mentions
- $10,000 in SKR - bonus track

### Headline Stats
- $125K+ in prizes
- 5 weeks to build
- Solana dApp Store target

### Additional Prizes
- Featured dApp Store placement (high visibility launch support)
- Marketing and launch support from official Solana Mobile channels
- Seeker devices for winning teams
- A call with Toly for winners and honorable mentions

### Dual-Hackathon Eligibility Note
Projects built for the Colosseum Agent Hackathon are also eligible for Monolith if they produce a qualifying mobile app that meets Monolith requirements.

### What to Build
- Platform: Android (submission must include a functional APK)
- Must integrate Solana Mobile Stack and Mobile Wallet Adapter
- Must be mobile-first; direct ports and wrapper-style PWAs score poorly
- App should meaningfully interact with the Solana network

### What to Submit
- Functional Android APK
- GitHub repository with source code
- Demo video
- Pitch deck or concise presentation

### Results
- Results announced early April
- Winners must publish on dApp Store to claim prize (reasonable timeframe provided)
- Winners are subject to technical review and code verification

### Evaluation Criteria
- Stickiness & PMF (25%): fit for Seeker users and potential for repeat engagement
- User Experience (25%): usability, polish, and mobile quality
- Innovation / X-factor (25%): novelty, creativity, and differentiation
- Presentation & Demo (25%): clarity of communication and demo quality

## CALENDAR.exe

Source page: https://solanamobile.radiant.nexus/?panel=calendar
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=calendar

### Event Categories
- launch
- vibecoding
- devshop
- deadline
- milestone
- mtndao

### Full Event Timeline
- 2026-02-02 - LAUNCH DAY (launch)
- 2026-02-02 - Open for Submissions (milestone) - 11:00 AM EST
- 2026-02-03 - Kickoff Workshop (vibecoding) - 9:30 AM PST  
  Get started with hackathon setup, then an all-day vibecoding session with KEMOS4BE in the Radiants Discord.  
  Link: https://discord.gg/radiants
- 2026-02-05 - Devshop (devshop) - 9:30 AM PST  
  Workshop 2 (Mobile AI Toolkit), hosted by Mike from Solana Mobile, covering Solana Mobile Stack, MWA integration, and dApp Store publishing.  
  Link: https://discord.gg/radiants
- 2026-02-09 - Solana Mobile MTNDAO (mtndao)
- 2026-02-10 - Solana Mobile MTNDAO (mtndao)
- 2026-02-10 - Design Workshop (vibecoding) - 9:30 AM PST  
  Workshop 3 with KEMOS4BE: "The Handoff Is Dead" design loop for mobile apps (generate -> experience -> inspect -> critique -> regenerate).  
  Link: https://discord.gg/radiants
- 2026-02-11 - Solana Mobile MTNDAO (mtndao)
- 2026-02-12 - Solana Mobile MTNDAO (mtndao)
- 2026-02-12 - Devshop (devshop) - 9:30 AM PST  
  Technical workshop hosted by Mike from Solana Mobile, with Solana Mobile implementation support.  
  Link: https://discord.gg/radiants
- 2026-02-17 - Vibecoding (vibecoding) - 9:30 AM PST  
  Claude Code app dev session with KEMOS4BE.  
  Link: https://discord.gg/radiants
- 2026-02-19 - Devshop (devshop) - 9:30 AM PST  
  Solana Mobile Stack + MWA + dApp Store workshop.  
  Link: https://discord.gg/radiants
- 2026-02-24 - Vibecoding (vibecoding) - 9:30 AM PST  
  Claude Code app dev session with KEMOS4BE.  
  Link: https://discord.gg/radiants
- 2026-02-26 - Devshop (devshop) - 9:30 AM PST  
  Solana Mobile Stack + MWA + dApp Store workshop.  
  Link: https://discord.gg/radiants
- 2026-03-03 - Pitch Workshop (vibecoding) - 9:30 AM PST
  DePitch Masterclass with Sofiane and KEMOS4BE — how to build a hackathon pitch that wins.
  Link: https://discord.gg/radiants
- 2026-03-05 - Devshop (devshop) - 9:30 AM PST  
  Solana Mobile Stack + MWA + dApp Store workshop.  
  Link: https://discord.gg/radiants
- 2026-03-09 - Submissions Closed (deadline) - 00:00 UTC
- 2026-03-10 - Voting Starts (milestone) - 00:00 UTC
- 2026-04-30 - Voting Ends (deadline) - 00:00 UTC
- 2026-05-08 - Prizes Distributed (milestone) - 00:00 UTC

## RULES.exe

Source page: https://solanamobile.radiant.nexus/?panel=rules
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=rules

### Eligibility
- Project must have been started within 3 months of hackathon launch date.
- Projects that have raised outside capital are not eligible.
- Pre-existing projects are allowed only if they demonstrate significant new mobile development during the hackathon.
- Teams with existing web apps can participate, but must ship an Android app with significant mobile-specific development.
- Direct ports or minimal conversions of web apps (including PWA wrappers with little optimization) score poorly and are unlikely to win.

### Submission Requirements
All submissions must include:
- Functional Android APK
- GitHub repository
- Demo video
- Pitch deck or concise presentation

### Prize Eligibility
Publishing on the Solana dApp Store is not required by submission deadline. Winners must publish to claim prize and will receive a reasonable post-results timeframe.

### Submission Deadline
All materials must be submitted before deadline. No late entries.

### Disqualification
Teams that provide false information or violate rules forfeit prizes.

### Scoring Breakdown
- Stickiness & PMF (25%): fit with Seeker user behavior and repeat usage
- User Experience (25%): polish, intuition, and mobile quality
- Innovation / X-factor (25%): novelty and strategic differentiation
- Presentation & Demo Quality (25%): clarity and quality of demonstration

## PRIZES.exe

Source page: https://solanamobile.radiant.nexus/?panel=prizes
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=prizes

### Prize Pool
$125,000+

### Tiers
- 10 Winners - $10,000 USD each  
  Top 10 projects each receive $10,000 USD.
- 5 Honorable Mentions - $5,000 USD each  
  Next 5 projects each receive $5,000 USD.
- SKR Bonus Track - $10,000 in SKR  
  Best meaningful SKR integration receives $10,000 worth of SKR.

### Extras
- Featured dApp Store Placement  
  High visibility featuring for top projects and broad discovery at launch.
- Marketing & Launch Support  
  Go-to-market and amplification from official Solana Mobile channels.
- Seeker Devices  
  Devices for winning teams to continue ecosystem development.

### Plus
- A Call with Toly  
  Winners and honorable mentions may receive direct feedback.

## JUDGES.exe

Source page: https://solanamobile.radiant.nexus/?panel=judges
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=judges

### Judge Roster
- Toly - Phone Salesman, Solana Labs (X: @toly)
- Emmett - General Manager, Solana Mobile (X: @m_it)
- Mert - Shitposter, Helius (X: @mert)
- Mike S - Developer Relations, Solana Mobile (X: @somemobiledev)
- Chase - Based Snarker, Solana Mobile (X: @therealchaseeb)
- Akshay - BD & Ecosystem, Solana Mobile / Solana Labs (X: @0x_Diablo)

### Evaluation Process
Judges assess:
- Completion based on demo video
- Technical depth via GitHub commits
- Mobile-optimized UX and mobile feature usage
- Solana network usage and interaction quality
- Clarity and vision from presentation

### Evaluation Criteria
- Stickiness & PMF (25%)
- User Experience (25%)
- Innovation / X-factor (25%)
- Presentation & Demo Quality (25%)

## TOOLBOX.exe

Source page: https://solanamobile.radiant.nexus/?panel=toolbox
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox

### DEV DOCS
See full curated docs, SDKs, templates, and learning resources in the DEV DOCS tab.

### COMPONENTS
Live MONOLITH component patterns and composable primitives.

### WORKSHOPS
Replay archive for kickoff, vibecoding sessions, and devshops.

### ASSETS
COMING SOON

### Tab Endpoints
- [DEV DOCS](https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=dev-docs): Markdown for the DEV DOCS tab.
- [COMPONENTS](https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=components): Markdown for the COMPONENTS tab.
- [WORKSHOPS](https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=workshops): Markdown for the WORKSHOPS tab.
- [ASSETS](https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=assets): Markdown for the ASSETS tab.

### Tab Content
#### DEV DOCS

Source page: https://solanamobile.radiant.nexus/?panel=toolbox&tab=dev-docs
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=dev-docs

### Featured Links
- [TOOLBOX Components Tab](/?panel=toolbox&tab=components): Browse the live MONOLITH UI patterns used in production windows and panels.
- [TOOLBOX Workshops Tab](/?panel=toolbox&tab=workshops): Watch replays of vibecoding sessions and devshops from the hackathon.
- [Quickstart Template](https://docs.solanamobile.com/react-native/quickstart): Solana Mobile React Native quickstart.
- [Integrate Mobile Wallet Adapter](https://docs.solanamobile.com/mobile-wallet-adapter/mobile-apps): MWA integration guide.
- [Solana Mobile Sample Apps](https://docs.solanamobile.com/sample-apps/sample_app_overview): Sample applications.
- [Solana Development Docs](https://solana.com/docs): Core Solana docs.
- [Expo / React Native Docs](https://docs.expo.dev/): Expo and RN docs.

### Solana Mobile Resources
- [Getting Started](https://docs.solanamobile.com/developers/overview): Solana Mobile dev overview and quickstart path.
- [Development Setup (No Device Needed)](https://docs.solanamobile.com/developers/development-setup): Build and test without a Solana Mobile device.
- [Test with Any Android Device](https://docs.solanamobile.com/react-native/test-with-any-android-device): Any Android phone can be used.
- [dApp Store Publishing](https://docs.solanamobile.com/dapp-publishing/publisher-policy): Publisher policy and Android requirements.

### General Solana Resources
- [Introduction to Solana Development](https://solana.com/docs/intro/dev)
- [Important Concepts](https://solana.com/docs#start-learning)
- [Setup Your Environment](https://solana.com/developers/guides/getstarted/setup-local-development)
- [Hello World](https://solana.com/developers/guides/getstarted/hello-world-in-your-browser)
- [Solana Bytes](https://www.youtube.com/watch?v=pRYs49MqapI&list=PLilwLeBwGuK51Ji870apdb88dnBr1Xqhm)
- [Solana Cookbook](https://solanacookbook.com/)
- [Solana Bootcamp](https://www.youtube.com/watch?v=0P8JeL3TURU&list=PLilwLeBwGuK6NsYMPP_BlVkeQgff0NwvU)
- [Web3.js Library](https://github.com/solana-labs/solana-web3.js)
- [create-solana-dapp](https://github.com/solana-developers/create-solana-dapp)
- [Solana Playground](https://beta.solpg.io/)
- [Solana Stack Exchange](https://solana.stackexchange.com/)
- [Solana Mobile Expo Template](https://github.com/solana-mobile/solana-mobile-expo-template)
- [Solana App Kit](https://github.com/SendArcade/solana-app-kit)

### Guides, Videos, and Self-Learning
- [Quick Guides](https://solana.com/developers/guides)
- [SolAndy](https://www.youtube.com/solandy)
- [THE Solana Course](https://soldev.app/course)
- [Freecodecamp Solana](https://web3.freecodecamp.org/solana)
- [RiseIn Build on Solana](https://www.risein.com/courses/build-on-solana)
- [Ideasoft Beginner](https://careerbooster.io/courses/full-solana-and-rust-programming-course-for-beginners)
- [Ideasoft Advanced](https://careerbooster.io/courses/rust-solana-advance-development-course)
- [Rareskills ETH to Solana](https://www.rareskills.io/solana-tutorial)

### Tooling, Ecosystem Docs, and SDKs
- [Solana Core Docs](https://solana.com/docs)
- [Metaplex (NFTs)](https://developers.metaplex.com/)
- [Solana Pay](https://docs.solanapay.com/)
- [Solana Mobile SDK](https://solanamobile.com/developers)
- [Unity SDK](https://docs.magicblock.gg/SolanaUnitySDK/overview)
- [Turbo Rust Engine](https://turbo.computer/)
- [GameShift](https://gameshift.solanalabs.com/)
- [Godot SDK](https://github.com/Virus-Axel/godot-solana-sdk)
- [Phaser SDK](https://github.com/Bread-Heads-NFT/phaser-solana-platformer-template)
- [Unreal SDK (Star Atlas)](https://github.com/staratlasmeta/FoundationKit)
- [Unreal SDK (Bifrost)](https://github.com/Bifrost-Technologies/Solana-Unreal-SDK)
- [Game Examples](https://github.com/solana-developers/solana-game-examples)
- [Randomness Service](https://github.com/switchboard-xyz/solana-randomness-service-example)

### Open Source References
- [Awesome Solana OSS](https://github.com/StockpileLabs/awesome-solana-oss): Curated open-source references.
#### COMPONENTS

Source page: https://solanamobile.radiant.nexus/?panel=toolbox&tab=components
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=components

### Component Library
Live UI patterns used in MONOLITH. This tab centralizes the styles and primitives used across windows and panels.

### Action Controls (In Use)
- Hero CTA (.button_mono)
- Window controls (.close_button, .close_button--amber)
- Footer CTA (.modal-cta-button, modal-cta-magma, modal-cta-secondary)

### Panel Patterns (In Use)
- Resource cards (.resource-item, .resource-item--link)
- Workshop cards and calendar action links (.workshop-card, .cal-event-link)
- Window chrome (.taskbar_wrap, .taskbar_button-wrap)

### Navigation Components (In Use)
- CrtTabs (TOOLBOX.exe and LEGAL.exe patterns)
- CrtAccordion (FAQ and nested resources)

### Hero Animation (In Use)
- AnimatedSubtitle

### Composable Components
- Buttons: primary, secondary, outline, ghost, mono, loading/disabled/full-width states
- Badges: default, success, warning, error, info (sm/md sizes)
- Cards: default, elevated, glass variants
#### WORKSHOPS

Source page: https://solanamobile.radiant.nexus/?panel=toolbox&tab=workshops
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=workshops

### Workshop Replays
- **Mar 3 — Pitch Workshop**
  DePitch Masterclass with Sofiane and KEMOS4BE — how to build a hackathon pitch that wins.
  Takeaway: Hook in 15 sec, data-backed problems, 20-sec demos, traction over features, 11-slide structure.
  Watch on X: https://x.com/i/status/2029006932024131884
- **Feb 12 — Devshop**
  Hands-on devshop with Mike from Solana Mobile. Includes "The Handoff is Dead" presentation.
  Takeaway: Hands-on MWA integration, dApp Store submission walkthrough.
  Watch: https://x.com/i/broadcasts/1yoKMPyYDalxQ
  Watch on X: https://x.com/i/status/2023832513047646229
  Slides: /the-handoff-is-dead.html
- **Feb 10 — Design Workshop**
  Workshop 3 with KEMOS4BE: "The Handoff Is Dead" design loop for mobile apps (generate -> experience -> inspect -> critique -> regenerate).
  Takeaway: The Handoff Is Dead: generate → experience → inspect → critique → regenerate.
  Watch: https://x.com/i/broadcasts/1rmxPvymkEZGN
  Slides (Workshop 3): https://docs.google.com/presentation/d/1DigNlZvNdnFrLeae1yb-BohR8Fny4sEyVDnERhE2vUY/edit?usp=sharing
- **Feb 5 — Devshop**
  Workshop 2 (Mobile AI Toolkit), hosted by Mike from Solana Mobile. Covers Solana Mobile Stack, MWA integration, and dApp Store publishing.
  Takeaway: Solana Mobile Stack, MWA integration, dApp Store publishing.
  Watch: https://x.com/i/broadcasts/1RDxlAyqWBRKL
  Slides (Workshop 2 - Mobile AI Toolkit): https://docs.google.com/presentation/d/1qEQs8WePqbIcAOMlU_3B7Qp55jl8p_OfNkgysOHwe1w/edit?usp=sharing
- **Feb 3 — Kickoff Workshop**
  Mike from Solana Mobile walks through essentials while KEMOS4BE runs an all-day vibecoding session.
  Takeaway: Solana Mobile overview, hackathon rules, vibecoding setup with Claude Code.
  Watch: https://x.com/i/broadcasts/1lPJqvvORYZxb
  Slides (Workshop 1 - Intro to Solana Mobile): https://docs.google.com/presentation/d/1f-VNMtBIfGZz2iCETL3ZU0dwZFHxJs4w9ABkWLltHU4/edit?usp=sharing
#### ASSETS

Source page: https://solanamobile.radiant.nexus/?panel=toolbox&tab=assets
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=toolbox&tab=assets

### Assets
COMING SOON

## FAQ.exe

Source page: https://solanamobile.radiant.nexus/?panel=faq
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=faq

### Getting Started
- Q: How do I sign up?  
  A: Connect your wallet and create a profile on Align.
- Q: Do I need an organization profile on Align?  
  A: No. A personal account is sufficient.
- Q: What dimensions should my profile banner be?  
  A: 1200 x 600 px.
- Q: When is the sign-up deadline?  
  A: March 9, 2026.
- Q: Who should submit?  
  A: One member per team.
- Q: Can I compete solo?  
  A: Yes, but teaming up is encouraged.

### Eligibility
- Q: Can I enter if I won a previous hackathon?  
  A: Yes, if you ship a new mobile app. Old projects should not be lazily re-submitted. Funded teams are not eligible.
- Q: Can I work on a pre-existing product?  
  A: Only if started within 3 months of the hackathon, otherwise you must show significant new mobile development.
- Q: Can I convert an existing web app to mobile?  
  A: Yes, but you must build a native or hybrid Android app with meaningful mobile-specific work. Thin ports and wrappers score poorly.
- Q: Are funded projects eligible?  
  A: No.
- Q: Can I compete in both Monolith and Colosseum Agent Hackathon?  
  A: Yes. Teams may enter both.
- Q: Are there tracks?  
  A: One category: Mobile dApps.

### Building and Submissions
- Q: What can I build?  
  A: Any Android app compatible with the dApp Store.
- Q: Can I vibe-code my app?  
  A: Yes, but low-quality AI output scores poorly.
- Q: Does my GitHub repo need to be public?  
  A: Either public, or invite the hackathon-Judges GitHub account.
- Q: Do I have to include an APK?  
  A: Yes.
- Q: What are submission requirements?  
  A: Functional Android APK, GitHub repo, demo video, and pitch deck/presentation.
- Q: Does my submission need to be a mobile app?  
  A: Yes, a functioning Android app.
- Q: Is there a limit on number of entries?  
  A: No formal limit, but quality over quantity is encouraged.
- Q: Can I edit submission before the deadline?  
  A: Yes, until submissions close.
- Q: When does submission close?  
  A: March 9, 2026.
- Q: Can I keep working after submission closes?  
  A: Fork your repo and continue on a separate branch.
- Q: How do I test without a Seeker?  
  A: Use any Android phone; see Toolbox setup guides.

### Prizes and Publishing
- Q: What is SKR?  
  A: Native asset of the Solana Mobile ecosystem; best meaningful integration gets $10,000 in SKR.
- Q: Do I need to publish on the dApp Store?  
  A: Not by submission deadline, but winners must publish to claim prize.
- Q: How are projects evaluated?  
  A: By demo completeness, technical depth, mobile UX quality, Solana Mobile Stack/MWA integration, and Seeker traction potential.

## LEGAL.exe

Source page: https://solanamobile.radiant.nexus/?panel=legal
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=legal

### T&C
Full legal participation terms covering eligibility, conduct, IP, liability, and governing law.

### PRIVACY
Data collection, processing purposes, sharing model, and retention policy.

### KYC
KYC scope, verification process, and payout compliance requirements.

### Tab Endpoints
- [T&C](https://solanamobile.radiant.nexus/llms-full.md?panel=legal&tab=terms): Markdown for the T&C tab.
- [PRIVACY](https://solanamobile.radiant.nexus/llms-full.md?panel=legal&tab=privacy): Markdown for the PRIVACY tab.
- [KYC](https://solanamobile.radiant.nexus/llms-full.md?panel=legal&tab=kyc): Markdown for the KYC tab.

### Tab Content
#### T&C

Source page: https://solanamobile.radiant.nexus/?panel=legal&tab=terms
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=legal&tab=terms

### 1. Introduction
These Terms and Conditions govern participation in the Solana Mobile Hackathon, organized by Radiants DAO Ltd. (BVI). Participation means acceptance of these terms.

### 2. Organizer Information
Radiants DAO Ltd. (BVI) hosts the hackathon with partner support. Official contact: Lib@radiant.nexus.

### 3. Eligibility
Participants must:
- Be 18+ or age of majority in their jurisdiction.
- Not be resident in restricted jurisdictions listed in KYC policy.
- Not be an employee/direct contractor of Radiants DAO Ltd. or a judge.
- Be capable of complying with KYC/AML if selected for prizes.

### 4. Registration and Participation
Participants must register via official platform with truthful information. One registration per participant. Team participation depends on hackathon guidelines. Submissions must be original and non-infringing.

### 5. Project Requirements
Projects must:
- Be built within the hackathon period.
- Follow theme/track/technical requirements.
- Not contain malware or harmful code.
- Not promote illegal or discriminatory behavior.
- Be submitted before deadline.

### 6. Judging and Prizes
Judges are appointed by organizer. Criteria may include innovation, execution, impact, and alignment. Decisions are final. Prize winners must complete KYC; failure may result in forfeiture.

### 7. Intellectual Property
Participants retain ownership. By entering, participants grant Radiants DAO Ltd. a non-exclusive, royalty-free license to use/display/promote submissions for marketing, promotional, and archival purposes.

### 8. KYC and AML Compliance
Prize winners must complete identity verification under KYC policy. Organizer may withhold prizes pending verification or disqualify false/misleading submissions.

### 9. Restricted Jurisdictions
Participants from jurisdictions sanctioned by UN, OFAC, FATF, or BVI government are not eligible.

### 10. Disqualification
Organizer may disqualify participants who submit false information, use unfair automation, miss deadlines, or engage in harassment/discrimination.

### 11. Privacy
Personal data is processed under the hackathon privacy policy.

### 12. Limitation of Liability
Radiants DAO Ltd. is not liable for losses from participation, including code errors, smart contract failures, blockchain/network failures, market volatility, token loss, or third-party judging/service outcomes. Blockchain participation is inherently risky.

### 13. Changes and Cancellation
Organizer may cancel/modify/suspend due to force majeure, technical issues, or events beyond control, with material changes communicated to participants.

### 14. Governing Law
Governed by laws of the British Virgin Islands; disputes subject to BVI courts.

### 15. Contact
Questions: Lib@radiant.nexus
#### PRIVACY

Source page: https://solanamobile.radiant.nexus/?panel=legal&tab=privacy
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=legal&tab=privacy

### Data Collection
Collected data includes name, email, wallet address, and project details. Prize winners provide government ID, address, and selfie for KYC.

### Purpose
Data is used for administration, KYC/AML compliance, fraud prevention, and prize distribution.

### Data Sharing
Data may be shared with KYC providers and authorities where legally required. Personal data is not sold.

### Retention
Data retained for 5 years post-hackathon under BVI AML regulations. Participants may request access, correction, or deletion.
#### KYC

Source page: https://solanamobile.radiant.nexus/?panel=legal&tab=kyc
Markdown endpoint: https://solanamobile.radiant.nexus/llms-full.md?panel=legal&tab=kyc

### Purpose
KYC verification is required for AML/CFT compliance and fraud mitigation.

### Scope
KYC applies to prizes of $2,500 USD or higher; verification required before payout.

### Procedure
Verification is performed via third-party provider or secure manual review. Requirements: government-issued photo ID and selfie verification.

### Crypto Payouts
Wallet address verification is required. Payouts are made only to verified wallets.

## Contact
- Email: lib@radiant.nexus
- Discord: https://discord.gg/radiants
- Solana Mobile X: https://x.com/solanamobile
- Radiants X: https://x.com/RadiantsDAO
